An Introduction to SketchUp
(SketchUp)

 This course requires an enrolment key


SketchUp is a tool much used by architects and other design professionals because it can enable clients to better understand the proposed design. It can be used to do this because SketchUp has tools to build 3D geometry quickly and easily or allow the importation of geometry from CAD software such as AutoCAD, IntelliCAD or gardenCAD. Once a 3D Model has been built, SketchUp has tools to render, create 'see though' and hidden line views, orbit around the design, and then to create a walk through of the 'virtual' site. The images below show some typical SketchUp models.

SecondHouse
TwoHouses
CurvedSeat
KindyWall

SampleDesignHouse TwoStoryHouse

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 The syllabus:

 
    Module     Description

Introduction

The history of SketchUp including some discussion on versions of SketchUp. SketchUp Pro. The SketchUp interface. Using the rectangle and the Push/Pull tool to create 3D shapes. Placing rectangles on a 3D surface. The function of each item on the main toolbar. Creating an accurately sized model of a rainwater tank (with down pipes) by drawing and extruding circles. Drawing arcs, combining the line and arc tool. Using the offset command. Experimenting with different display techniques. Examining some examples of SketchUp models from different disciplines.

Interface

We build two simple models while making an examination of the SketchUp interface - an arrangement for some curved seating and a rainwater tank with stand. We first use the rectangle tool and come to terms with the Push/Pull tool to create a box. We draw a second rectangle on a face of a box. The pen tool is then used to draw a rectangle. We close the rectangle using an inference aid. The Pan tool is used and comment is made about the 'helper' model in the corner of the screen. We use the Push/Pull tool along with the inference 'helper' to line faces up. We set out the function of each of the tools on the main SketchUp palette.

The File drop down menu, importing a CAD model, importing an image file into the SketchUp environment.

Interface 2

A focus on the view commands. Display types, pages, TourGuide. We set out the function of each of the tools on the main SketchUp palette. We use the section cut tool to slice through a model. The importance of properly construction models using components is stressed.

Preliminaries

In this module, we cover a number of issues which are loosely related. We describe the release history of SketchUp, discuss SketchUp Pro and working in the metric environment rather than the imperial units environment, examine methods for configuring SketchUp, and discuss exporting and importing information to and from from SketchUp to other programs. Obtaining models from the 3D warehouse; merging models with Google Earth.

Putting it all together

This case study provides an opportunity to draw together the SketchUp skills learned to thus far. We use SketchUp to create a model which began life in the AutoCAD/IntelliCAD environment and we move the rudimentary plan to SketchUp showing that AutoCAD geometry, blocks and layering can be incorporated into a SketchUp model. This saves designers much time as they can utilize existing work. The design comprises a rather large walled courtyard, 10 meters by 10 meters which includes a curved entrance statement, an L-shaped paved area with formal seating, a water feature, an active play area [noughts and crosses] and extensive planting.

Draw

The draw commands - line, arc, polygon, freehand.

Editing

The Edit drop down menu.

Grouping objects

Selecting individual objects and grouping them together. Editing a group of objects. using the rotate tool. Using the move tool to line groups up.

Terrain modelling

Terrain modelling.

3D warehouse

Google SketchUp has links to a large set of 3D models which you can use in your own design work. Google encourage you to share your models with others and upload models into Google Earth.

Texture mapping

Using the paint tool to apply textures to your models. Creating and using new texture maps.

Attaching Images to Models

Attaching image files to frames in your model. Stretching and distorting images to fit the model.

Components

Turning groups of objects into components for use in other SketchUp models.

Downloads

Downloading sample files required for the course.

Case Study 1

Creating a design for the rear garden of a house. The design calls for outdoor entertaining for adults - wood fired pizza oven and kitchen, sandpit, cubby house for two younger family members and an active 'sports' area for teenage boys.

TurboView

A quick overview of SketchUp.